Crusader Kings 2 Ze
Contents. Gameplay The game is a where the player controls a dynasty from 1066 to 1453, though the The Old Gods and Charlemagne allow for an earlier start date of 867 and 769, respectively. Through the strategic use of war, marriages and assassinations among many other things, the player works to achieve success for his or her dynasty. The game contains numerous historical figures such as, and, but allows for the player to choose less significant figures such as minor dukes and counts, and creation of entirely new characters with the use of the 'Ruler Designer' DLC. Success is defined solely by the player. The only in-game objective is to obtain as many prestige and piety points as possible in order to surpass the various historically relevant European dynasties in a fictional prestige ranking (the three most prestigious ones being the, the and the dynasties).
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The game ends when the player's current character dies without an heir of the same dynasty to succeed him/her, when all landed titles of the count rank or above are stripped from all members of the player's dynasty (including themselves), or when the game reaches its end in 1453. The game employs a genetics and education system where children will inherit many traits, culture, religion and skills from their parents and guardian. This adds an additional layer of strategy to marriages, such that a player will attempt not only to form beneficial alliances, but also to select marriage partners with strong heritable traits to maximise the quality of offspring and thus strengthen the dynasty. This requires balancing sometimes conflicting interests. For example, while one possible marriage might allow some to be formed with another ruler, it may also require marrying a spouse with some undesirable traits.
Such a trade-off can occur in the reverse as well: one possible spouse could possess highly desirable traits but yield no new alliances for the player's dynasty. While the player can choose any noble with at least a county in their possession to play as, there are some government types that are unplayable without the game. These include theocracies (such as ), holy orders, mercenaries, and republics. The government type, however, is playable with The Republic expansion. In addition, all non- characters are unplayable without the purchase of the that unlocks them, including, and (non- Christian characters are playable, however). Release and reception Reception Aggregate score Aggregator Score 82/100 Review scores Publication Score 8/10 8/10 7/10 A was released on February 4, 2012, which featured four playable characters over a 20-year span. A marketing campaign for the game featured light comedy videos on the concept of the.
The game was met with generally positive reviews and has attained a metascore of 82. Reviewer Shaun McInnis stated 'Through a complex system of diplomacy and backstabbing, Crusader Kings II makes every power struggle an engrossing one' and he lauded the gameplay while noting the 'lackluster tutorials'. Summed up their review by saying 'An intense learning curve, but a unique strategy experience'. IGN rated the gameplay and 'lasting appeal' a 9/10.
A reviewer for stated that Crusader Kings II was 'probably the most human strategy game' he ever played. Rob Zacny of, who gave the game a 7/10 score, called it a 'brilliant treatment of in terms of strategy and story' but also stated it 'requires major investment to overcome '. Named the game as one of their game of the year nominees. By September 2014, Crusader Kings II had sold more than 1 million copies, with the expansion pack and DLC sales totaling over 7 million units. According to, the game was played by an average of 12,500 players every day, with an average playtime of 99 hours per player. Expansion packs Name Release date Description Sword of Islam 26 June 2012 This expansion pack allows the player to play as Muslim rulers.
It adds new counties and titles, as well as story events involving and Muslims. Legacy of Rome 16 October 2012 Legacy of Rome adds the faction system, which allows the player to join factions to challenge their liege, as well as new features involving the. Sunset Invasion 15 November 2012 The main feature of Sunset Invasion is the invasion of, from the late 13th century onwards to the end of the game.
It adds both a new religion and culture associated with the Aztecs. The Republic 15 Jan 2013 Makes seven existing merchant republics playable: Venice, Amalfi, Genoa, Pisa, Gotland, Ancona, and the Hansa, as well as custom-created republics from non-ironman mode saves. The Old Gods 28 May 2013 Allows a new start date of 867 AD, unlocks a new revolt system, and makes Pagans playable while adding new mechanics for them. Sons of Abraham 18 November 2013 Gives further depth to the three Abrahamic faiths; Christianity in particular, but has also added some content for Muslims, as well as the Jewish faith.
Rajas of India 25 March 2014 Makes Hindu, Buddhist and Jain rulers playable. Expands the map as far east as Bengal. Charlemagne 14 October 2014 Unlocks several improvements to narrative aspects of the game, custom kingdoms and empires, vice royalty and the 769 start date. Way of Life 16 December 2014 Improves role-playing and immersion, by letting player influence more directly the type of events that may happen, rather than relying solely on personality traits or randomness. Horse Lords 14 July 2015 Unlocks playing as a nomadic government.
Conclave 2 February 2016 Improves interaction with your vassals, gives power to the council and overhauls the education for children system. The Reaper's Due 25 August 2016 Improves the Plague, epidemics, minor diseases, prosperity and interactions with your court. Monks and Mystics 7 March 2017 Adds societies, artifacts and relics, new councilor jobs and the ability to give commands to allied armies. Jade Dragon 16 November 2017 Adds interactions with China, new Chinese artifacts, new Casus Bellis, and Rally Points.
Modding When a CK2 game is launched, Paradox servers collect information about the game setup such as game version, single player or multiplayer, and what mods are in use. Data collected on 23 April 2017 showed that at least 42% of users on that day had activated at least one mod. Data also reveals that multiplayer ' are popular too, as are graphics or mods.
A number of realism mods have been produced by fans such as Historical Immersion Project and CK2+. In addition, a number of are available, such as a mod based on 's fantasy novels called A Game of Thrones, which was released in May 2012 and which 'has long been the most popular CK2 mod.' Another mod, titled Elder Kings, and based on 's video game series, was first released on April 1, 2013. Another mod, based on the works of, called Middle Earth Project, has been available since at least 2014. Paradox actively encourages such modding given that they add playability to older games, and that the company is 'constantly considering how we can ensure new additions to the game are moddable, and we often go back and tweak existing functionality to open it further to modding.'
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References. Zacny, Rob (September 20, 2014). Archived from on September 22, 2014. Joe Martin (February 9, 2012). Retrieved September 6, 2012.
Retrieved 2013-04-21. ^ Shaun McInnis (February 16, 2012). Retrieved September 6, 2012. ^ Eric Neigher (March 5, 2012). Retrieved September 6, 2012.
^ Zacny, Rob (1 May 2012), 'Crusader Kings II', Australia:, no. 203, p. 52. Retrieved 2013-04-21. Gonzalez, Christina (10 January 2012). Retrieved 22 June 2013. Retrieved 2015-09-30.
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Adam Smith (2012-02-23). Rock, Paper, Shotgun.
Retrieved 2013-02-02. When the consequences are so human they mean all the much more and this is probably the most human strategy game I’ve ever played. If it doesn’t wind up being among my very favourite games of the year, spectacular things will occur in the next ten months. Plunkett, Luke (4 January 2013).
Retrieved 10 August 2013. Graft, Kris (September 18, 2014). Archived from on November 10, 2014.
Hatfield, Tom (31 May 2012). Retrieved 25 November 2017. Petitte, Omri (30 August 2012). Retrieved 25 November 2017. Hafer, T.J. (31 October 2012). Retrieved 25 November 2017.
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Retrieved 2018-01-18. Check date values in: date=. ^ Donnelly, Joe (2017-03-23).
Rock, Paper, Shotgun. Retrieved 2018-01-19.
Retrieved 2018-01-20. Plunkett, Luke (28 May 2012). Retrieved May 31, 2012. Adam Smith (May 28, 2012). Retrieved 2012-10-21. Retrieved 2013-04-21.
18 January 2018. External links.